MARVEL Tōkon: Fighting Souls PC Specs Revealed Ahead of Beta
Prepare your rig for the MARVEL Tōkon: Fighting Souls open beta as Arc System Works reveals the official minimum and recommended PC system requirements.
With the MARVEL Tōkon: Fighting Souls open beta scheduled to run from July 24 to July 26, PC players finally have a roadmap for their hardware. Developer Arc System Works has officially shared the minimum and recommended system requirements for the upcoming anime-styled tag fighter.
Since the game features a chaotic 4v4 tag-team environment where players frequently swap characters and trigger flashy assist attacks, hardware optimization is critical. While Arc System Works games typically boast great optimization, managing eight active character profiles (four per team) and their visual effects on screen at once is bound to test CPU and GPU limits.
Here is what you need under the hood to ensure smooth 60fps performance during matches.
Minimum System Requirements
To run the game at lower settings while maintaining playable framerates, your system needs to meet these baseline specifications:
- OS: Windows 11 (64-bit required)
- Processor: Intel Core i5-8400 or AMD Ryzen 5 1600X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 6600 XT (8GB)
Recommended System Requirements
For high-fidelity visuals and stable performance at higher resolutions:
- OS: Windows 11 (64-bit required)
- Processor: Intel Core i7-8700 or AMD Ryzen 7 2700X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
Optimization and Setup Expectations
Arc System Works is known for delivering clean PC ports, but the 4v4 dynamic in MARVEL Tōkon presents unique hurdles. Managing the shared team Vital Gauge, coordinate-based tags via the Assemble Gauge, and high-impact supers using the Skill Gauge requires zero frame drops. Any stutter can ruin a combo transition or block string.
If you are using a PlayStation DualSense controller on PC, note that a wired USB connection is expected for full haptic feedback and trigger support. You can read up on the default input layouts in our controls and setup guide to configure your arcade stick or pad ahead of the beta.
Regional Availability Updates
While preparing hardware is step one, storefront availability remains a major talking point. The PC version is scheduled to land on both Steam and Epic Games Store, as noted in our overview of the release date and platforms. However, Sony’s PSN account mandate has led to significant region blocks.
Steam database updates indicate that the game is now barred from purchase in 117 countries. While this is down from the initial 132 countries, the PlayStation Network account requirement remains a hurdle for many players in unsupported regions. You can find more details in our coverage of the PC version blocked in 132 countries report.
Make sure your rig meets the baseline specs before the public beta drops on July 24.